Zenimax Online est venu le 1er Mai sur le site Reddit pour discuter avec la communauté et répondre aux questions des joueurs.
Résumé :
- Nerf des vampires à venir : Bat Swarms touchera moins de cible / Mist form rapidité de mouvement réduit à 30% / Augmentation du coût du sort ultimate.
- Nerf du DK : Dark Talon aura une limite de cible, et l’étendard va être nerf.
- Buff des loups garou prévu.
- Buff du Lame Noire prévu.
- Buff de l’armure lourde prévu, pour gagner plus de points d’ultimate.
- Le patch 1.2 va ajouter des fonctions pour mieux voir son groupe en PvP (icône de leader de raid?).
- Buff pour les factions sous peuplés dans les campagnes pvp : 10% d’alliance points en plus et gains de points triplés pour le score de la campagne.
- Cadence des mises à jour : toutes les 4 à 6 semaines.
- Des tabards de guildes sont bien prévus, mais pas de date.
- Les succès déverrouilleront bientôt des teintures lorsque le système de teinture sera mis en place.
- Des kiosques seront bientôt accessibles dans les grandes villes. Les guildes pourront enchérir pour acheter l’emplacement pour une semaine pour avoir son store ouvert à tous.
- Des améliorations dans les guildes : Plus de rangs et de customisations.
- Un système de justicier / Prime, va être mis en place (par rapport aux PNJs)
- Spellcrafting ! Un nouveau système pour customiser ses sorts.
- Nvidia SLI bientôt supporté
Les questions réponses intéressantes en détail en Anglais :
A propos des vampires :
- Fixed the bug where multiple Bat Swarms can be stacked on the same Vampire.
- Reduced the movement speed bonus during mist form to 30% (which makes it equivalent to the “Boundless storm” morph of Lightning form)
- Reduced the Vampire ability cost reduction to 7% per stage
A propos des DragonKnights :
Dark Talons :
Dark talons is currently bugged and can hit more targets than intended. We’re also discussing improving players’ ability to counter immobilize effects, but I don’t have details for you on that just yet.
Etandard trop puissant :
Question : “Any news on a possible change / nerf for Standard of Might for Dragon Knights? Réponse : Definitely aware of the issue. Don’t have specific details for you right now, but we are currently discussing several possible adjustments.
A propos des Loup Garou pas assez puissants :
Yes, we believe werewolf is under-performing right now. Expect a few buffs to help offset this. In the short run, we’re reducing the ultimate cost of the transformation itself. We’re also looking at a few other changes as well to offset some of the other points you bring up (which I think are quite valid).
A propos de l’Armure Lourde :
Question : Currently, heavy armor is only really useful to tanks in a PVE setting. Is this a design decision or is heavy armor going to get some love for the other two roles ? I get that there’s the issue of everyone running around in heavy armor, but the bonuses apart from tanking stuff are extremely minor compared to the other two types.
Réponse : There are some changes to heavy armor coming that will make you generate ultimate more quickly when playing defensively. This should help give it more utility in PvP.
Fonctions de Groupe :
Question : Is there any workings being done on a leader chevron that stands out of the others so theres a sense of direction in general AND in pvp? As it is now, having someone scream follow me and not being distingiushed is not really helping. Also thanks for an awesome game and many years to come of it.
Réponse : Yes. That feature should hit for patch 1.2
Pvp en petit groupe PvP / Arena / Duel :
There are no plans at this time for smaller scale pvp zones/dueling. That’s not to say there never will be any as the great thing about ESO is that it gets patches all the time and new content can be PVE and/or PVP themed. For now we’re focusing on Cyrodiil and adjusting as needed based on live feedback.
Equilibrage des Campagnes :
Question : Hi ZOS! Can you please highlight your plans for PVP and campaign balance? Specifically, are there any issues you are aware of currently (cough vampires!)
Reply : We are adding a population underdog bonus in the first patch that will give the lesser populated alliances in a campaign triple the points for owning objectives in Cyrodiil as well as 10% more Alliance points. We’re also investigating additional campaign durations and rules that may limit campaign access based on levels.
Source : http://www.reddit.com/r/elderscrollsonline/comments/24h8dv/welcome_to_the_zos_aua/
Merci pour le résumé.
Ça boss et ya de bonnes choses en prévisions pas contre gros bémol : le mega-serveur EU vraiment localisé en europe apparemment c’est pas dans leurs priorités ! :(