Nous vous avions déjà parlé de Toxikk, ce projet d’envergure qui a pour but de revenir à l’age d’or des fps, et bien sachez que ce retour aux sources ne va pas se limiter au gameplay.
Les développeurs veulent aussi donner la possibilité, outre les classiques serveurs dédiés host par Reakktor, de replonger à l’époque des lans et des écrans crt de deux tonnes. Vous auriez donc la possibilité de faire votre propre partie multijoueur en réseau local. C’est à l’étude et les devs reviendront très bientôt sur le sujet.
Tiré des forums officiels:
DEDICATED SERVERS
The game has dedicated servers, run by Reakktor. These servers will be ranked. Whatever match you play on these machines will influence your player rank.
Exception: If you have purchased Clan Admin Privileges (CAP) you’ll be able to host your own matches on our servers. These matches can be freely configured by the CAP (mutators, passwords, maps, game mode, score limits, bots yes/no etc.). Matches, created by CAPs will pop-up by other players as “servers” (unless set to hidden, by the CAP). Matches played on these virtual CAP-servers will not be ranked (as they are fully controlled by the CAP).
PRIVATE SERVERS and LAN-PLAY
Private servers (aka private dedicated servers) appear to be one of the most desired features by the community. We got that and are currently discussing how/if/when this can be realized. Obviously, we are not only making an Arena FPS, but are also huge fans of the genre and most of the team wants to see at least lan-play in TOXIKK. We need to see how we can fit this into our development schedule (concerning time and budget). We’ll get back with more conclusive info on this matter before 11th, August. Please give us the time to fully explore on this subject, before coming back with an answer.
On espère que ce jeu saura apporter un renouveau du genre ! Plus d’infos très bientôt.